Short about guide here i ll show satchel raid s and what is needed for them.
Sheet metal door rust satchel.
Once a satchel charge has been stuck to an object it will automatically arm itself.
Doors wooden door 2 satchels.
This guide shows details of satchel raid s and what is needed for them.
Would have been even more useful to have the numbers if you come across a partially degraded base for example a satchel charge does 70 dam to a sheet metal door which has 275 hp.
It requires double the materials but allows for more space within your base.
Small explosive package constructed of beancan grenades.
Explosive 5 56 rifle ammo.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
The sheet metal door is a hinged door which is made out of metal fragments and wood.
The satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
It has the same health as a sheet metal door.
Ideal for loot rooms and other cramped areas.
If the door has 88 hp left it s useful to know that it ll take more than one satchel.
Useful for destroying wood and sheet metal doors.
Sheet metal doors share the same hitpoints and defense bonuses as the double sheet metal door and ladder hatch.
Regardless it is still relatively weak to explosives compared to its expensive indirect upgrade the armoured door.
960 sulfur 1440 coal iron door 4 satchels.
1920 sulfur 2880 coal hqm door 12 satchels.
Unreliable raiding tool that can be used to destroy player made buildings for the purpose of entering other players bases and looting them.